Dead By Daylight: un primo sguardo in video al visual update dei survivor e Killer

Recentemente abbiamo pubblicato un video gameplay dedicato al visual update dei survivor e Killer di Dead by Daylight.



A partire dal prossimo aggiornamento di Dead by Daylight, tutti i survivor e tutti i Killer beneficeranno di un aggiornamento grafico, che andrà a completare il cerchio di visual boost previsti per il lancio della nuova generazione di console.

Il porting del celebre horror game asimmetrico (4vs1) di Behavior Interactive, e’ stato pubblicato il 24 settembre 2019 anche sui Nintendo Switch europei e americani, con l’inclusione nel pacchetto di 9 killer e 10 survivor.



5.1.0 | PTB

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Features

  • Settings Menu – Players will now be able to toggle some of the HUD elements on/off. These include: player names, the killer hook count, and the score events.
  • Settings Menu – Players can now reset each category tab individually.
  • Lobby – Added a new tooltip for the Store button when the Beginner Mode Tooltips are enabled.

Content

The Trickster Gameplay Update

Power:

  • Maximum Laceration is now 6 (was 8).
  • Faster Laceration decay (full meter depletes in 15 seconds, 20 seconds if running)
  • Shorter delay before Laceration starts to decay (now 10 seconds, was 20 seconds)
  • Laceration removed upon successful basic attack now 3 (was 4)
  • Main Event starts throwing knives 1 second sooner
  • 30 knife hits required to activate Main Event (was 20)
  • 30 second window to activate Main Event (was 10)
  • New knife hit indicators have been added to show when knives connect with Survivors.

Addons:

  • Melodious Murder: Moderately decreases knives’ reload time at lockers.
  • Fizz-Spin Soda: Smaller effect (starts at 2 knives thrown instead of 3; balanced with smaller maximum Laceration)
  • Iridescent Photocard: When a Survivor’s Laceration Meter is two or less Blade hits away from the maximum, they are inflicted with the Exposed status effect.
  • Death Throes Compilation: When Main Event ends, The Trickster’s knives are replenished.
  • Lucky Blade: Hitting a survivor with a Blade during Main Event slightly extends its duration. (0.2s)
  • Waiting for You Watch: Hitting a survivor with a Blade during Main Event moderately extends its duration. (0.3s)

Perks:

  • No Way Out: After hooking a Survivor for the first time, No Way Out gains a token. Once the exit gates have been poweredNo Way Out activates.
  • When a Survivor interacts with an exit gate switch, you receive a loud noise notification. The Entity then blocks both exit gate switches for 12 seconds, plus an additional 6/9/12 seconds for each token in your possession.
  • Hex: Crowd Control: Effect now lasts 14/17/20 seconds (was 10/12/14 seconds)

Technical Updates

  • The unhooking interaction now has higher priority than the Self-Care interaction. If injured, the prompt for unhooking will no longer be replaced with a prompt to self heal.
  • When a Killer attempts to grab a Survivor, but the request is refused by the server (usually because the Survivor has stopped performing the interaction) the Killer will now automatically transition into an attack instead. In addition, achievement and challenge progress will be granted at the beginning of the grab attempt, regardless of whether or not the attempt is successful.
  • Stun validation has been added to the hit validator. If a Killer has a pending stun on the server, the server will reject the hit. This will be most noticeably in situations such as a Killer who is attacking at the same time a survivor is throwing a pallet, and it should reduce instances where survivors appear to take damage after stunning a Killer.
  • Effects that improve a Killer’s hearing, such as the perk “Stridor” or the add-on “Swing Chains,” will only be heard from the Killer’s perspective. Survivors will no longer hear themselves as louder when the Killer is running such effects.
  • Effects that modify sound are now multiplicative rather than additive. This means that sounds that are reduced to 0%, such as injured noises by the perk “Iron Will,” will no longer be increased by perks such as “Stridor” and will instead remain at 0.
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Tutorial Updates

  • Added new tutorials for both Survivor and Killer.
  • Menus now have tooltips. This can be turned off in the settings.

Survivor Visual Updates

  • Updated the original outfits of Dwight, Meg, Jake and Claudette.
  • Updated textures and materials on all Prestige outfits.
  • Updated the facial models and textures of Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated various hair textures on Ace, Adam, Claudette, David, Dwight, Feng, Jake, Kate, Laurie, Meg, Nea, Quentin and Tapp.
  • Updated a variety of characters outfits, textures and materials.

Miscellaneous

  • Removed the ability for the Plague to infect breakable walls.
  • Reduced zombie network usage.
  • Keys with zero charges no longer can open the Hatch.
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