Qualche ora fa è stato pubblicato un nuovo update per Exit the Gungeon, ora aggiornato alla versione 2.1.3 su Nintendo Switch.
Il seguito diretto del noto indie “Enter the Gungeon”, e’ stato pubblicato a sorpresa da Devolver Digital il 17 marzo 2020 sull’eShop europeo e americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.
Patch Notes 2.1.3 (Console Release)
Hey Gungeoneers,
Patch 2.1.3 is now live on PS4, Xbox One and Switch. You may have seen the patch notes for 2.1.1-2.1.3 in our previous post, but we’ve combined them into one place below for console players.
Thank you for your patience as we got these updates through the various certification processes, and as always, please continue to submit bugs and suggestions to us at https://support.exitthegungeon.com
Cheers
2.1.3 Patch Notes
Balance/Bug Fixes
Fixed several crash issues
[PS4] Fixed an issue causing lower performance in some areas of the game (e.g. breaking crates)
Fixed an issue causing the Black Hole Gun’s projectiles to have no effect
Fixed an issue which could prevent the Untitled Gun from firing
Fixed an issue with the Bullet Bore that could interrupt some boss attacks or the Glocktopus intro
Fixed an issue which could cause newly unlocked NPCs to show up much more frequently than intended
Fixed an issue which prevented Bello’s quest from progressing for save files started after the Hello to Arms update
Fixed an issue where some knockbacks could become permanent after being revived by the Clone (causing continuous movement on the player)
Fixed an exploit involving the Bait and Bello’s shop
Fixed an issue where the Cop could get stuck in his firing animation
Fixed the tiny Casey sprite in the shop screen
Reduced the number of encounters required to start Flynt’s quest
Fixed an issue which caused low drop rates for the Ammo Belt, Magnet and Drum Clip
Fixed the behavior of The Judge (now works as described)
Glocktopus: Fixed an issue where Clone was not behaving correctly when the player died in this fight
Glocktopus: Fixed an issue where the tentacle attack was ignoring player invulnerability (e.g. Lead Skin)
Helmet Kick: Player skins are now correctly shown
Helmet Kick: Music now obeys the Music volume setting
Fixed text size/wrapping in a few places for Russian and Arabic