Pochi minuti fa è stato rilasciato il nuovo aggiornamento di Splatoon 2, che ha portato il titolo per Nintendo Switch, alla versione 1.4.0.
L’aggiornamento in questione è andato a bilanciare le armi presenti nel gioco, ed è ora scaricabile dal menù home della console, cliccando su aggiornamento software nell’icona di Splatoon 2.
Potete trovare il changelog ufficiale dell’update, in calce all’articolo.
Version 1.4.0
- Changes to Player Ranks
- Previously when going down in rank while rank S+1 or higher, players could drop to S+0 all at once. This drop is now limited to a maximum of five ranks levels.
- In conjunction with the above change, maintaining current rank from S+0 to S+49 will now require the rank meter to stay at least 50% full (was previously 40%).
- Changes to Salmon Run
- Fixed an issue causing certain combinations of main and special weapons to not appear, though they had been among the four supplied for that session of Salmon Run.
- Fixed an issue causing players in life preserver form positioned near the edge of a stage to fall through the stage when super jumping to the starting point or to the Grizzco ship at the end of a wave.
- Fixed an issue when hunting for a Goldie, causing its size and the location of the Golden Eggs it drops when defeated to appear differently to different players.
- Fixed an issue allowing a Flyfish’s missle launcher to be destroyed when hit with a bomb just as it closed, although the bomb hadn’t gone inside.
- Fixed an issue causing players swimming on walls to take damage continuously when attacked by a Chum, Smallfry, or Cohock.
- Fixed an issue preventing ink from a Slosher from reviving allied players in life preserver form at point-blank range.
- Fixed an issue that gave both pieces of gear the same randomly assigned gear abilities when receiving the current and previous month’s Limited-Time Bonus gear simultaneously.
- Changes to Spectator Mode
- Fixed an issue causing incorrect animations to play when objects other than players, such as Inkrails or Splash Walls were damaged while viewing a particular player’s perspective.
- The sound effect that plays when taking damage during regular play now also plays when viewing that player’s perspective in spectator mode.
- Other Changes
- Fixed issues while creating posts in which 1)lines drawn outside of the frame and then back into the frame failed to properly appear and 2)the “undo” function failed to work properly.
- Fixed an issue when testing weapons in which coming into contact with one of the targets immediately after performing a vertical swing with a roller failed to deal contact damage.
- Fixed an issue when testing weapons in which coming into contact with one of the targets continuously with a Brella-type weapon incorrectly only damaged the target once.
- Fixed an issue occurring when exceeding the number of displayable League Battle results caused recent results to not be displayed instead of the oldest results.
- Updating to Ver.1.4.0 will disable wireless matchmaking for local multiplayer with players using Ver.1.3.0
- Changes to Multiplayer
- Fixed an issue where, under the following conditions, players would only receive the benefit of Ink Resistance Up when stacking it to maximum effect.
- Moving while shooting a weapon in the Shooter category.
- Moving while shooting a weapon in the Dualie category.
- Moving while preparing to throw a bomb or sub weapon.
- When storing a charged shot with a Charger, swimming into enemy ink and being returned to kid form now allows you to maintain the charge you had stored.
- Fixed an issue preventing players using a Charger from shooting when pressing ZR again after releasing the button once a stored charged shot had expired.
- Decreased the knock back distance when coming into contact with a roller that has run out of ink or is in mid-air.
- Fixed an issue causing the aiming reticule to display outside the center of the screen when moving the camera and using a Roller or Brella-type weapon.
- Fixed an issue causing Brellas to shoot in an off-center direction when shooting them while moving the camera.
- Fixed an issue causing a discrepancy in movement speed while trying to shoot a Brella-type weapon with no ink remaining, as opposed to shooting a Brella with ink in the ink tank.
- Fixed an issue causing Slosher-type weapons to shoot ink from a higher position than they appeared to.
- Fixed an issue occasionally allowing opposing players standing behind a Splash Wall to be splatted when a bomb hit the edge of the wall.
- Fixed an issue causing Curling Bombs to lose speed inappropriately when thrown on sloping surfaces.
- Fixed an issue causing bombs not to ink the floor when exploding at the very edge of a stage.
- Fixed an issue causing the predicted range of the sub weapon to incorrectly display when readying an Ink Storm special while also equipped with either a Point Sensor or Toxic Mist sub weapon.
- Fixed an issue causing the inking effect of an Ink Storm special to occur unnaturally when the storm intersected with a roof or other similar object in a stage.
- Bubbles from the Bubble Blower that burst after the end of a match will no longer ink the stage.
- Fixed an issue causing movement speed while firing the Bubble Blower to vary depending on which main weapon was equipped.
- In Rainmaker mode, equipping weapons such as the E-liter 4K and Dynamo Roller will no longer lower movement and swim speed while holding the Rainmaker.
- Fixed an issue in Rainmaker Mode in which splatting a player holding the Rainmaker while they were jumping caused the Rainmaker to reappear not in its fixed location, but where the player had started their jump.
- Fixed an issue in The Reef causing Suction Bombs and other objects thrown onto the area around the central bridge to sink inside it.
- Fixed an issue in Inkblot Art Academy causing players readying a Roller or Brella at specific locations in the stage to fall through it.
- Fixed an issue in Moray Towers causing players who fell off the stage near its center to fall faster than in other stages.
- Fixed an issue in Manta Maria allowing players to enter into certain pillars in the stage.
- Fixed an issue applying to the Drop Roller in which players returning to their starting point after using the Inkjet special were unable to roll when going into squid form just before landing.
- Specifications for some of the main weapons have been changed. Click here for details
Points required to fill the special gauge for some weapons have been changed. Click here for details
Weapon Adjustment Aerospray MG 170 > 160 Slosher
Hero Slosher Replica190 > 180 Mini Splatling 190 > 180 Splat Dualies
Hero Dualie Replicas190 > 180 Enperry Splat Dualies 200 > 180 Splattershot
Hero Shot Replica180 > 190 .52 Gal 180 > 190 L-3 Nozzlenose 170 > 180 Sloshing Machine 170 > 190 Splat Brella
Hero Brella Replica160 > 180
Splatta dove, quando e con chi vuoi in Splatoon 2, solo su Nintendo Switch. Le tradizionali mischie mollusche quattro contro quattro fanno il loro ritorno in questo secondo capitolo della serie, insieme a nuovi livelli, nuovi stili, nuove armi e molto altro!
Nelle mischie mollusche l’obiettivo è semplice: controllare più territorio possibile imbrattandolo con l’inchiostro della propria squadra. La squadra che controlla più territorio vince la partita! Trasformati in un calamaro per nuotare nell’inchiostro della tua squadra. Usa questi talenti per scalare pareti ricoperte d’inchiostro della tua squadra e raggiungere punti sopraelevati, ottimi per tendere imboscate agli ignari avversari.
Nuove armi
Il nuovo repolper duplo si aggiunge all’arsenale a tua disposizione, insieme a una nuova mossa che ti permette di schivare gli attacchi avversari. Anche capisaldi come il rullo splat e lo splatter a carica fanno il loro ritorno, con una forma leggermente diversa, accompagnati da nuove armi speciali.
Nuova modalità: Salmon Run
Coopera con fino a tre altri giocatori per sconfiggere ondate di Salmonoidi e raccogliere le uova preziose che si lasciano dietro in questa nuova modalità.
Multiplayer locale* e online**.
Per la prima volta, puoi partecipare a mischie mollusche in multiplayer locale, in tutte e tre le modalità di gioco supportate da Nintendo Switch: portatile, da tavolo e TV. Fino a 10 console Nintendo Switch possono collegarsi tra loro tramite connessione LAN quando sono inserite nella loro base, permettendo a otto giocatori e due spettatori di creare tornei in locale senza bisogno di una connessione a Internet. Fanno il loro ritorno anche le battaglie online.
Modalità per singolo giocatore
Una delle famose Sea Sirens, Stella, è scomparsa e Marina ti ha incaricato di ritrovarla! Usa armi diverse, come il rullo, il secchiostro, lo splatling e il nuovo repolper duplo per superare ostacoli, sconfiggere nemici e abbattere boss enormi!
Nuovi modi di giocare
Gioca sulla TV, in modalità portatile o in modalità da tavolo usando i Joy-Con o il Nintendo Switch Pro Contoller (venduto separatamente) usando i sensori di movimento per mirare accuratamente!
Nuove mode
Sono passati due anni nel mondo di Splatoon e tante cose sono cambiate. Troverai alcuni personaggi familiari e diverse facce nuove.
Nuovi livelli
Splatoon 2 include livelli tutti nuovi, come il Tintodromo Montecarpa e il Centro polpisportivo.
Nuovi aggiornamenti
Dopo il lancio arriveranno degli aggiornamenti, con nuovi livelli, stili e armi, proprio come accaduto con il primo gioco.
Supporto ai dispositivi smart
Un’applicazione per dispositivi smart per la console Nintendo Switch migliorerà il matchmaking e permetterà di usare la chat vocale.
*Per giocare in multiplayer locale, ogni giocatore deve disporre di una console e di una copia del gioco.
**Il gioco online richiede una connessione a Internet. È necessario registrare e collegare un account Nintendo e accettare l’Accordo per l’account Nintendo e la Policy sulla Privacy. Per usufruire dei servizi online è necessario un account Nintendo. A partire da questo autunno, per usufruire di alcuni servizi online sarà necessario un abbonamento a pagamento. Alcuni servizi online potrebbero non essere disponibili in tutti i paesi. Scopri di più sull’abbonamento a pagamento.