Qualche ora fa è stato pubblicato un nuovo update per Knockout City, ora aggiornato alla versione 1.2.0 sui Nintendo Switch europei.
Il nuovo multiplayer online di Electronic Arts e Velan Studios, è stato pubblicato lo scorso 21 maggio 2021 sull’eShop europeo e americano di Nintendo Switch.
Potete trovare il changelog dell’update di seguito.
Knockout City – Patch Notes – Version 1.2
Hey everyone! We launched a patch today, and it’s a meaty one. This one is chock full of bugfixes galore. Read on to see what we polished and fixed in patch 1.2!
Fixed an issue where a player could get stuck on the match lobby screen when joining a match in progress
Fixed an issue on PC where most of the Graphics Settings reset to default after rebooting the title
Resolved issue preventing unlocking many PSN trophies in one game session
Fixed an issue for Switch players that would result in a crash with the message “The software was closed because an error occurred” involving specific player and Crew names
Matchmaking will ping more servers to better determine the best regions to use when matching players
Resolved an issue for Switch players, who could get stuck logging in after putting their Switch to sleep for a long period
PC will now allow all achievements on Trial accounts
Fixed a crash which could rarely occur when a player leaves a group with the game out of focus
Removed incorrect error messaging for underage players when using the user mute button
Fixed an issue where joining a group that’s creating a Private Match would send all members of the group to the title screen
Fixed an issue where sometimes after a completed private match, groups with a spectator would become stuck readying up for the next match
Misc Gameplay
Improved audio triggers of player ragdoll VO
Fixed an issue where Cage Ball would briefly appear at the feet of the player who broke out of it
Fixed instances of pass-reflects not triggering properly in cases of the target dashing or being in ball form
Improved handling of Ball form toggle option when player is thrown by a teammate
Fixed missing SFX circumstances on Switch when a player gets hit by a vehicle in Knockout Roundabout
Improved sizing of Taunt overhead UI at longer distances
Improved animation blending between movement directions
Fixed an issue of being able to pick up two balls at once
Fixed cases of missed Contract progression when an opponent forfeits
Players will now flash white when hit by a vehicle
Improved the timing at which a caught/passed teammate will reach Ultimate charge to better allow for a character throw
Fixed Taunts playing upon respawning if player was spamming Taunt before being KO’d
Fixed issue where remote players would sometimes see a different Brawler than the local player
Fixed instances of 2D Taunt animations not triggering properly
Improved LOD on balls held by players
Fixed an issue where all teammates would drop their held balls when a teammate entered ball form in close range
Geo/object Interaction Improvements
Improved instances of player clipping into moving geometry
Fixed moving tube collision in Concussion Yard where player could get caught
Fixed issue of player being forced to drop a ball when pinched between moving doors
Fixed issue of players being able to dash through level geometry at bounce pads
Corrected direction of knockback impulse when hit by a fully charged Sniper Ball or Moon Ball at very close range
Fixed rare case of ball being launched backwards when dropped by a player
Fixed case of missing knockback when tackling a stunned player
Performance
Improved handling and responsiveness of variable mice both in-game and in menus
Improved menu loading and transitions for Switch players in Performance Mode
Improved cases of delayed action handling when experiencing poor network performance
In-game mouse cursor has been improved to reduce lag behind the computer mouse cursor
UI Improvements
Improved layout of player options menu
Fixed issue of highlighting multiple blocked player options when using a controller
Private Match spectators now have the option to bring their group back to the Hideout
There is no longer a visual disconnect between the points displayed in League Details and the points displayed for Match Results
Fixed issue where scrolling quickly in the Crewmates menu would cause the selection to jump to the top of the list
Crew character models no longer slide in as the crew menu transitions open
Player currency details are no longer visible in the Private Match Team Select screen
There is no longer incorrect information on the League Details screen while players are loading into a match
Bank offers are now displayed for all countries with appropriate currency symbols
Text to Speech is now correctly dismissed when pressing the open/close button if it is currently open
Social Menu
The Offline header now correctly displays on the Crew social tab
In-game rich presence is no longer cut off for some players
Resolved an issue where players on Gold team would not appear in the Active Players tab of some Private Matches
Fixed an issue involving how some platform icons were displayed
Extra banners no longer appear in the social menu
Icons and indicator improvements
The mute indicator now correctly appears on the player card when a friend is muted
The block symbol now correctly appears over a blocked player’s icon in the player bar
The join button is now correctly greyed out when the target player is in a server that’s already full
Blocking a player from recent players now correctly shows their player icon
Audio
Equipped Crew Vehicle SFX are now correctly muted in the Brawl Shop
Left and right inputs on settings menu options that have no left/right navigation no longer triggers the sound effect
Cancel matchmaking sound is no longer heard when a match is found while in a group
Customization screens
The checkmark no longer disappears on outfit customization when highlighting a different variation
Swapping characters will now properly update the green checkmark on the equipped customization
Hair color no longer changes when swapping through brawler slots and switching to glasses
Equipping outfits while scrolling will no longer cause multiple items to appear with a checkmark or partial checkmark
Matchmaking widget, matchmaking screens, or team select screens
Players who were just kicked from a Crew will no longer still appear as a part of the Crew
Fixed alignment for some Crew names on the match results screen
Crew names no longer appear in Match Results of Face-Off matches
Improved matchmaking widget text when creating a Private Match or Training
Player Icons of opponents now correctly display in the pre-match screen of a Private Match on Nintendo Switch
Fixed an issue where the matchmaking animation would not finish in some circumstances where matchmaking was cancelled
Fixed an issue in Private Match team selection where players were unable to click the center slot with a mouse
Menu handling
The Nintendo E-Shop no longer opens repeatedly if players press A multiple times while attempting to purchase Holobux after previously making a purchase
Origin players are no longer stuck when closing the Origin overlay immediately after opening a store offer
Opening the Origin overlay no longer requires two enter presses after first try
Selection of item in the Brawl Shop are now remembered if you switch tabs to the bank
Improved handling of in-training mini-menu buttons updating states when another player joins their group
Improved Crew Logo selection in the Crew menu
Matchmaking widget now correctly reduces size for trial screen pop-ups
Closing the Report UI no longer backs out of the current and previous menus simultaneously
The Return to Hideout menu no longer persists if a player has it open when the group leader brings everyone back to Hideout
If group leadership is changed during a Private Match, the previous group leader is now able to bring their group to the Hideout from match results
Improved various player notification messages for group leave/joins, kicks, promotions, and un/blocking
Fixed cases of certain messaging becoming stuck on screen
Improved messaging to Spectators returning to hideout and players whose group invites have failed to send
Improved camera
Fixed camera jitter after player performs the flip and spin jump right after jumping on a bounce pad
Improvements made to the camera zoom-in when rolling or dashing underneath geo
Improved camera fade on enemies and teammates
Improved various Contract descriptions, and image updates
Improved wording for Training 4 tutorial text
Improved KO City ID searches with incomplete names
Replaced Mega Monsters Crew Contract with Triplicate Terror
Improved ball homing in instances of player entering/exiting ball form before impact
Improved targeting prioritization of closer targets where multiple are near the player’s center of screen
Various improvements to accessing player gamercards/profiles in game, and loading of player icons and crew information
Player inactivity timer will now pause on loading screens
Fixed MMR and matchmaking volatility not changing in cases of the other team forfeiting
Improved handling of sending or receiving conflicting group merges/joins, or crew invites
Fixed an issue where players may have their Street Rank erroneously displayed as 01
Improvements to outro cinematic handling when players forfeit
Fixed VFX sometimes not playing correctly in match cinematics
Fixed an issue where the menu could get stuck when scrolling Contracts while Matchmaking widget is in certain states
Throw, catch, pass, dodge, and tackle your way to glory!
Calling all brawlers: join us in Knockout City™ during our limited-time Block Party event for a FREE trial*! For ten days only, brawl on every map, with every ball, in every style, through every playlist—with no level cap, no microtransactions, and no barriers. Get your first taste of new content from Season 1, too!
Convert to the full game before the Block Party ends to keep your progress and unlock exclusive rewards.
Team up and duke it out with rival Crews in Knockout City**, where you settle the score with EPIC DODGEBALL BATTLES. Brace yourself for outrageous fun and intense competition in an all-new take on team-based multiplayer games.
Customize your character and form a Crew with friends to start your Knockout City takeover. Knock out opponents with trick shots and coordinated teamwork while dodging and catching balls flying across the map. No ball? No problem! You can literally ball up, roll into a teammate’s hands, and become the ultimate weapon!
A variety of outlandish ball types, locations, and game modes keep it exciting. Plus, each season introduces new maps, ball types, rewards, events, and challenges! Throw, catch, pass, dodge, and tackle your way to dodgeball dominance!
KEY FEATURES:
• Frantic and Fun — Rule the city through lightning-fast multiplayer matches featuring mind-blowing dodgeball mechanics. Increase your attack by passing to power up dodgeballs, targeting your opponents with a variety of specialized balls, or “balling up” at any time to get thrown by teammates!• Crew Up — Assemble an All-Star dodgeball Crew with your friends for multiplayer matches in a seamless cross-play experience! Together, knock out opponents in 3v3, 4v4, or free-for-all matches. Pass, throw, and strategize to dominate as a team and unlock distinctive, Crew-only rewards!
• Define Your Style — Show off your status and unique look through character and Crew designs with expansive character creation options. Customize your appearance, gear, and attitude, from body type and hairstyle to a custom glider and Crew vehicle to win, lose, and taunt animations.
• Take On Knockout City — Battle it out with other Crews across dynamic maps all over the city. Each map’s special features make every match an intense, unexpected experience. Dodgeball thrives in back alleys with pneumatic tubes, on skyscraper rooftops, across busy streets—and even at the local burger joint and construction sites. While you’re dodging dodgeballs, watch out for moving cars, rooftop drops, and even a wrecking ball or two.
• Strikingly Fresh Yet Familiar — It’s easy to pick up and play thanks to familiar controls, but practice is key to becoming a champion. On a level playing field, only the most skilled ballers stand out from the crowd. Use your knowledge to master the intricacies of the game for spectacular KOs.