Friday the 13th: The Game Ultimate Slasher Switch Edition, il titolo presto aggiornato alla versione 1.03 sui Nintendo Switch europei

Qualche ora fa e’ stato annunciato l’arrivo di un update per Friday the 13th: The Game Ultimate Slasher Switch Edition, presto alla versione 1.03 su Nintendo Switch.

Friday the 13th: The Game Ultimate Slasher Switch Edition è stato pubblicato il 13 agosto 2019 sull’eShop americano di Nintendo Switch (probabilmente anche europeo), al prezzo di $39.99, anche in formato retail

Il titolo shasher game multigiocatore di Gun Media e Black Tower Studios, che vede protagonista il brutale killer, Jason Voorhees, è approdato il 29 agosto 2019 sui Nintendo Switch giapponesi, al prezzo di  4,800 yen.

Potete trovare il changelog dell’update pubblicato di seguito.


  • FIXED: An issue causing Environmental Kills to record a kill, but leave the counselor in game, creating stuck lobbies and excessive kill counts.
  • FIXED: An issue with the drawer upstairs on Pinehurst that would cause the counselor to become stuck if interacted with.
  • FIXED: A problem with super lazy bots on Jarvis House Offline. They are now motivated and will move about as normal.
  • FIXED: An issue that would render a door unusable if two counselors interacted with the door/barricade at the same time.
  • FIXED: Various game crash issues.
  • FIXED: Various car interaction fixes, specifically counselors interacting with the car (fixing, starting, etc).
  • FIXED: Various counselor stuck spots have been resolved.
  • OTHER: Private Matches now include control over more of the in game settings.
    • The modifier for “Ability Unlock/Recharge Rate” for Jason is currently only Recharge Rate. The Ability Unlock speed aspect of this will be implemented at a later date.
    • These controls allow players to tweak private match settings to many varying degrees and some unexpected behavior can be seen depending on the variables selected. While players should expect some instability when altering these settings, the community can also report any unexpected behavior to
  • SWITCH: The team identified and resolved a few Switch specific Interaction Lock events
  • SWITCH: The team included various stability fixes to help with performance.
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