Poche ore fa è stato rilasciato un nuovo update per Tiny Metal: Full Metal Rumble, titolo aggiornato alla versione 1.0.9 sui Nintendo Switch europei.
Il nuovo capitolo del tattico simulativo di Area35, è stato pubblicato sull’eShop di Nintendo Switch lo scorso 11 luglio 2019, con una demo disponibile già dall’8 luglio.
Potete trovare il changelog dell’update, in calce all’articolo.
TINY METAL: FULL METAL RUMBLE
Change Log v.1.0.9
-. Make only Infantry deploy Heroes
-. Add difficulty selection before start of campaign
-. Mark factories as skipped when build menu is closed without building
-. Add super power options to the pause menu
-. Fix commander passive not switching with commander selection
-. Fix icons for various challenges on map packs 「South Island Assault」 and 「Wisdom and courage」
-. Fix DPI scaling for ultrawide monitors
-. Fix Steam Cloud synchronization
-. Fix “Safety First” challenge not considering unit losses from counter attacks
-. Fix Norman’s Bluff allowing same team selection
-. Fix campaign mission #25 showing different victory conditions in battle versus results screen
-. Remove erroneous Riflemen and Fortress unit voices which referenced a specific team
-. Fix enter on mission details screen causing softlock
-. Fix master mode not unlocking mission specific achivements
-. Fix Perfect Start achivement
-. Fix Nora’s powers not boosting attack of Mecha
-. Fix power effect occurring for carried units
-. Fix Ai ignoring fog in Forests and Hills
-. Fix play time reset even during save reload
-. Fix team cash display in deploy menu
-. Fix in-game mission details not showing master mode
-. Fix continuing after a retirement from a campaign mission not opening overworld
-. Fix AI only using powers once until reload
-. Fix typos in campaign mission #10
-. Fix missing line from campaign mission #34
-. Fix various typos and improvements to localizations
-. Fix AO settings including “better” not “Better”
-. Fix Spanish translation of Powers including out-of-font characters
-. Fix “Zipang” being written as “Zipangu” in a reported dialog
-. Fix spelling of Wondrous in song title
-. Improve balance of skirmish map「Apocalypse Now」
As a completely new, standalone sequel, Tiny Metal: Full Metal Rumble hearkens to genre classics like Advance Wars while pushing turn-based strategy forward. Master a wealth of new unit types, prevail over new victory conditions with bonus challenges in every map, and witness an epic story of triumph and tragedy penned by Hirotaka Inaba (I Am Setsuna).
Full Metal Rumble gears up for war with an enhanced experience that delivers double the firepower from the original Tiny Metal with 39 new campaign missions, 77 skirmish maps, and 21 multiplayer battlefields. Suit up and learn the ropes of battle in a new tutorial mode, preparing cadets for intense firefights utilizing a sleek new UI and detailed pixel art designed by Masayoshi Nishimura (Octopath Traveler).
Bigger, better, and more metal than its predecessor, Full Metal Rumble is designed to test the strategic mettle of commanders in more ways than ever as units fuel up, load up, and move out. Leverage commander powers and special passives to turn the tides of war, sneak through cloaked terrain to ambush enemy forces, and combine unit strength for powerful combo attacks.
On a tour of relentless destruction, the Dinoldan Army begins excavating ancient artifacts with power beyond human comprehension. Only the fiercely independent Commander Wolfram and her White Fangs can save the world before the Dinoldans grow too powerful to stop. Take command of Wolfram’s forces and explore an all-new world map, contesting the Dinoldans across a world rife with secrets.
At every stop, a cast of memorable characters and a stirring soundtrack by acclaimed composer Tomoki Miyoshi (I Am Setsuna, Lost Sphear, STEINS;GATE) bring an emotional, twisting tale to bear. Gripping voice work features Japanese stars like Kenji Tsuda (Death Stranding). The fate of a world ravaged by war hangs in the balance, adding intrigue and surprise to every showdown and revelation.