Ubisoft ha recentemente rilasciato un nuovo aggiornamento per Trials Rising, ora arrivato alla versione 1.0.4 sui Nintendo Switch europei.
La nuova iterazione del brand ciclistico di Ubisoft è stata pubblicata lo scorso 26 febbraio 2019 anche sui Nintendo Switch europei e americani.
Potete trovare il changelog dell’update, in calce all’articolo
Challenges
- [All Platforms] Improvements to event tracking
- [PS4] Save unsent events in local profile when offline
Online Multiplayer
- [All Platforms] Improvements to results screen after redirect from viewing a player profile
- [All Platforms] Improvements to flow for users who leave or are disconnected during a match
- [All Platforms] Improved handling of ties during matches
- [Xbox One, PS4] UI improvements to results screen
- [Xbox One, PS4] Improvement for “Allow Bailout Finish” modifier in private matches
- [Xbox One, PS4] Fix for user unable to select a bike after trying to select an unavailable bike
- [Xbox One] Fix for host not being able to return to the lobby after completing a private match
- [Xbox One, PC] Fix for finish line not triggering on I Fell Tower when “disable checkpoints” modifier is used
- [PC] Improved handling for host leaving on final results screen
- [PC] Fixed a crash that could occur when scrolling through the bike selection with the mouse selection wheel
- [PS4, PC] Fix for error that could cause the game to get stuck loading if connection is lost during an online multiplayer match
- [PS4] Fix for a crash that could occur in between rounds during a match
Party Mode (Local Multiplayer)
- [All Platforms] Fix for extra modifiers that could be added when applying modifiers to all tracks
- [All Platforms] Fix for bikes being locked if guest account hasn’t unlocked any bikes
Leaderboards & Replays
- [All Platforms] Redirect improvements for various leaderboards
- [All Platforms] Fixed a sync issue between the leaderboards & replays on the Trials Wars skill game
- [PC] Fixed replay issues on tracks Lynx World, Beach Bum, Ruined Run & Sewer Rat
Stability
- [Xbox One, PS4] Fixed crashes during loading sequence related to corrupted UGC save files
- [Xbox One, PS4] Stability improvements related to playing Track Central tracks
Track Editor
- [All Platforms] Fixed missing “tool tip” information
- [All Platforms] Fix for crash caused by faulting more than 500 times while testing a track
- [All Platforms] Fix for driveline count not updating when switching between multi-lane and single lane game modes in track settings
- [All Platforms] Fix for a crash that could occur if bike is changed while the rider is selected
- [Xbox One] Fixed an error that occurred when using the tandem bike in the editor
- [PC] Fix for elements that could not be selected with the mouse
- [PC] Fixed a crash caused by attempting to copy the bike, rider or game camera with Ctrl+C
Track Central
- [All Platforms] UI Improvements
- [All Platforms] Improved support for custom feeds
- [All Platforms] Improvements to “Play Later” feed
- [All Platforms] Fix for cut-off text in some localizations
- [All Platforms] “Next Medal” information displayed during loading screen
- [All Platforms] Improvements to redirect between various Track Central screens
- [PC, Switch] Fixed redirect after deleting a downloaded track
- [PC] Fixed incorrect UI after the first vote on a track is cast
UI
- [All Platforms] Fixes for text spill that could occur in player profile
- [All Platforms] Improvements to player profile camera
- [All Platforms] Fixed corrupted subtitles when switching between languages with different characters
- [All Platforms] Fixed loading issue when inspecting items in player profile from Private MP results screen
- [Xbox One, PS4] Fixed incorrect UI elements that appeared on results screen of Bull Session Supercross track
- [PC] UI improvements in bike purchase flow
- [PC] Fixed some incorrect input icons that appeared when using mouse & keyboard
Audio
- [All Platforms] Improvements to Shopping Cart sounds
- [All Platforms] Improvements to menu sounds in Track Central
Tracks
- [All Platforms] Fix for distance calculations not working properly if the driveline overlaps itself (Out of Control skill game)
- [All Platforms] Fix to address broken physics that could occur in a track when restarting after viewing a replay
Challengers
- [All Platforms] Improvements to challenger contracts completion flow
Misc.
- [All Platforms] Added a timeout when failing to connect to Ubisoft Club
- [All Platforms] Fixed exploit for “no lean” contracts & challenges using Tandem Bike
- [All Platforms] Improved positioning of bikes in the Garage
- [Xbox One] Improvements to cross-platform filtering
- [PS4] Fixed the pause menu automatically redirecting to Ubisoft Club after completing a weekly challenge