Joggernauts: il nuovo update aggiungerà personaggi da Runbow, BIT.TRIP Runner e West of Loathing

Poco fa sono è stato annunciato l’arrivo di un nuovo aggiornamento per Joggernauts, indie game disponibile da tempo sui Nintendo Switch europei.

L’aggiornamento in questione introdurrà nel titolo nuovi personaggi giocabili come Hue e Val da Runbow, CommanderVideo, protagonista della serie Bit.Trip e Cowpokes da West of Loathing.

Il titolo party platformer di Space Mace e Graffiti Games, è stato pubblicato lo scorso 11 ottobre 2018 sull’eShop europeo e americano di Nintendo Switch,

Trovate il trailer pubblicato, in calce all’articolo.

The awesome guest characters include:

  • Cowpokes from West of Loathing. He was found in a makeshift saloon, which is odd because normally space ships don’t have saloons, and definitely not in their cargo rooms. I mean, there was that one TNG episode, but… well, nevermind.
  • Hue and Val from Runbow. They were discovered trying to turn a box of Switchalizer 5000s into some sort of color-based racing game.
  • CommanderVideo from BIT.TRIP Runner. He managed to climb a set of stairs, slide into an escape pod, and land on the moon Splizorp. He should be easy to find in one of the new levels, though.

Check out the new characters in action with this new trailer (won’t be live until Thursday): https://youtu.be/Qs01PKZuxw0

Additionally, Joggernauts has three new levels. These are all escape pod rescue missions where you won’t find more trophies, but you will find unlockable characters.

Other updates include:

Update Modifiers Menu – In Joggernauts you can modify certain aspects of the game, such as the game’s speed and the number of shared hearts for your team. In the update you can now access the Modifiers menu during level play from the pause menu. You will have to restart the level from the nearest checkpoint, but it is a lot more convenient than having to go back to the world map to make changes.

 

Game Difficulty Updates – Even with these Modifiers, we’ve had feedback that some levels had sections that were too difficult for even the best runners. We agreed! We’ve made some minor mechanical changes you might not even notice visually, but that will hopefully make the learning curve not so steep.

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