Qualche ora fa sono emerse le prime informazioni e screenshots su Wizard’s Symphony, in arrivo nei prossimi mesi su Nintendo Switch in Giappone
Svelato in uno dei livestream di Arc System Works, il titolo dungeon RPG sarà ambientato nello stesso universo di Wizard’s Harmony, vecchia serie del 1995 presente su SEGA Saturn e PS1, caratterizzata da elementi adventure e simulativi.
Potete trovare le informazioni e gli screenshots sul titolo, in calce all’articolo.
- Job: Conductor
- Race: Half-Cat
- Voiced by: Rika Momokawa
A half-cat traveling while studying alchemy. She has a carefree personality, and sometimes lacks cooperativeness because of her “study” first policy. In battle, she is an attacker who utilizes alchemy and the “Necronomicon” grimoire packed with alchemic wisdom to attack groups of enemies at once with vast range, attribute-based attacks. Her enthusiasm for studying has gone far enough to impact her sense of money, which has gone mad to the point that she will waste money to buy any alchemic material she comes across.
—Fe travels the world dragging around her huge grimoire “Necronomicon.” It is packed with alchemic wisdom.
—Fe appears to be indifferent to others, but will go wild when it comes to “studying”…
- Job: Idol (self-proclaimed)
- Race: Human
- Voiced by: Maiko Akahoshi
A healer chasing after her dream of becoming a popular idol. She loves to sing and dance. While she is helpful and caring, it often gets her involved in others’ troubles… She is also a troubled older sister-type who becomes a crying drunk when she drinks. In battle, she supports party members extensively with her singing and dancing talents, but when using skills, she requires her very own dedicated “Song Tokens” instead of MP.
—Nina can use a vast range of support techniques with her prided singing and dancing. She is the unsung hero of the party.
—Nina is caring, but troubles everyone when she overdrinks. You may even be able to hear the true feelings of Nina, who usually acts so cheerful…
■ Accept Quests as a Conductor and Take on the Ruins (Dungeons)
In order for the protagonist Alto t become a full-fledged “Ruins Tour Guide,” otherwise known as a “Conductor,” as well as to acquire adventure funding, the player will take on dangerous dungeons.
Wizard’s Symphony is a dungeon RPG centered around “hack & slash” and full of playability, in which characters gradually become stronger as you gain experience points and items by defeating the powerful monsters that attack you.
Also, conversations between the party will happen at random in the dungeon, and by meeting certain requirements, you can enjoy main story events and character-specific events.
In the city of “Kazan,” which flourishes in trade, you can accept quests and strengthen equipment, and properly prepare for challenging the dungeon. You can also look forward to events that occur at the base.
In addition to turn-based command-style battles, the dungeon is also where you can enjoy random conversations between party members during exploration, as well as events. The side elements that you would find in a dungeon RPG are of course included, as is a story full of volume.
■ A Unique Battle System that Incorporates “Affinity”
Monsters become stronger the closer you get to the dungeon’s abyss. In order help you clear a dungeon so dangerous, Wizard’s Symphony offers a great variety of game systems.
Of course, since the traditional systems of the Wizard’s series will also return in Wizard’s Symphony, the affinity between characters will have an effect on battle. Deepening the bonds between characters is the key to smoothly progressing through your journey.
Character Affinity Affects Battles
In the scenario, there are characters of high and low affinity from the beginning, and affinity will rise as you progress through battles and the story. The affinity between characters also has an effect on battles (Enhance Link, Chain Assist, etc.). There are no negatives to the player for characters with low affinity.
The protagonist Alto’s powerful art!
Alto can fire off the stored up emotions of his comrades as a “Harmonics Burst.” This command becomes available to select when Alto’s Harmonics Gauge amasses a certain amount.
Cooperate with your battle members!
Depending on their affinity, battle members can link up with the character next to them to protect them from an enemy attack, pursue the enemy, or heal them from a status ailment. This effect will activate on its own.
Sub members lend a hand in battle to increase your odds!
Depending on their affinity, a sub member in your reserve can cover one of your battle members. Sometimes they can protect them when they are on the verge of death, or even resurrect them… This effect will activate on its own. Two to five characters can link up for an Enhance Link, and if all five party members link up, a powerful all-out attack called a “Link Burst” will activate.